With the high level of difficulty you do feel powerless at times as the numerous bosses seem to be personally inspired by Dark Souls and test every ounce of your patience! Again though, just like Dark Souls – which a few aspects of the game have clearly taken inspiration from – the sheer joy and overwhelming elation you feel when you finally best that boss is incredible. As you can imagine, the amount you can store isn’t a lot. Every time you kill a bug, you gain “soul”, this is collected and when your health is low you can hold down a button and use some of your stored “soul” to give yourself a health boost. See, Hollow Knight is one tough game, you need to meticulously power through relentless enemy bugs that keep coming and coming. Killing them though isn’t just emotionally hard, but physically too. Many are clearly based on real bugs, like Darwin beetles and mosquitoes, but they each have their own unique characteristics and, because of the stunning art directions, just look outstanding. I found myself getting more and more lost in the subterranean world just so I could find more enemies and bask upon their beauty. The whole world is full of mythical bugs and creatures that are beautifully designed. The beauty of Hollow Knight though, is in its enemies. The swing of your weapon swishes through the air, when you jump onto old platforms dust and dirt drop to the ground and each strike of a foe feels powerful and just. The movement too is gorgeously fluid the hand-drawn style of the Knight’s double-jumps, skips and dashes come with clarity and ease. Even though these environments are so different, you never feel like the game has dramatically changed it always feels natural to go from one to the other, it’s a seamless experience that always made me want to play more, just to find out what the next section will bring. There are dank, leaking caves, open bodies of crystal blue water and even lush, thick forest sections. The environments do keep changing though, and quite drastically too. The beautiful dust particles are lit up as they float around, constantly reminding you that this underground world has long been abandoned. You’re engulfed by darkness, the Knight emits this glow of white light, illuminating his surroundings and bringing this dead world into sight. The hand-drawn art style is one of the most beautiful I’ve seen in recent memory. But you know what? It’s absolutely stunning. Hollow Knight is a dark game it’s dreary, sad, bleak. Hollow Knight really lets you work this all out for yourself and this allows you to converse with friends who’ve also played it, to then each discuss what exactly made this kingdom what it is today. This is incredibly refreshing as with some games you speed through and everything is spoon fed to you, explaining why everything is the way it is and that’s that. The story of Hollow Knight is left very intentionally vague, it really encourages the player to interact with NPCs and read through items they find to come to their own conclusion, using their imagination to piece together what happened to the abandoned kingdom of Hollownest.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |